topical media & game development

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graphic-processing-algorithm-Ch01-p34-p34.pde / pde



  void setup(){
    RecCircle(80);
  }
  int RecCircle(int r){
    ellipse(50,50,r,r);
    if(r<=10)
      return(10);
    else
      return(r * RecCircle(r-10));
  }
  


(C) Æliens 04/09/2009

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