topical media & game development

talk show tell print

graphic-processing-algorithm-Ch02-p43-p43.pde / pde



  size(500,100);
  for(int i=0; i<5000; i++){
    int x = i/10;
    int y = (int)(50. * cos(PI/180.* i) );
    point(x , y+50);
  }
  


(C) Æliens 04/09/2009

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