topical media & game development

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graphic-processing-algorithm-Ch02-p44-p44.pde / pde



  for(int i=0; i<5000; i++){
    int x = (int)(50. * cos(PI/180.* i) );
    int y = (int)(50. * sin(PI/180.* i) );
    point(x+50 , y+50);
  }
  


(C) Æliens 04/09/2009

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