topical media & game development
graphic-processing-algorithm-Ch03-p70-p70.pde / pde
MyPoint p1, p2, p3, p4; //define four points
MySegment[] segment = new MySegment[2]; //define two segments
MyShape shape; //define a shape
//initialize variables
void setup(){
p1 = new MyPoint(10., 10.); //make a point
p2 = new MyPoint(20., 20.); //make a point
p3 = new MyPoint(20., 20.); //make a point
p4 = new MyPoint(30., 10.); //make a point
segment [0] = new MySegment(p1, p2); //make a segment
segment [1] = new MySegment(p3, p4); //make a segment
shape = new MyShape(2, segment); //make a shape
shape.move(30., 35.); //move the shape at (30.0,35.0)
shape.plot(); //draw the shape
}
(C) Æliens
04/09/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.