void setup(){ size(300,300); frameRate(60); } float x=150,y=150,xn=150,yn=150; void draw(){ //background(255); if(random(1.)>0.5) x = x + random(-10,10); else y = y + random(-10,10); x = round(x/10.)*10; //snap y = round(y/10.)*10; x = constrain(x,0,width); y = constrain(y,0,height); line(x,y,xn,yn); xn = x; yn = y; }