topical media & game development

talk show tell print

graphic-processing-algorithm-Ch08-p193-p193.pde / pde



  void setup(){
    size(100,100,P3D);
  }
  void draw(){
    background(200);
    camera(mouseX,mouseY,-100,0,0,0,0,0,1);
    box(50);
  }
  


(C) Æliens 04/09/2009

You may not copy or print any of this material without explicit permission of the author or the publisher. In case of other copyright issues, contact the author.