class MyGroup { MySolid [] solids; int nsolids; MyGroup (){ solids = new MySolid[0]; } /* MyGroup(MySolid[] inSolids){ numSolids = inSolids.length; solids = new MySolid[numSolids]; for(int i=0; i zc[j]){ MySolid tobj = solids[i]; solids[i] = solids[j]; solids[j] = tobj; float temp = zc[i]; zc[i] = zc[j]; zc[j] = temp; } } //************* void rotatex (float angle, MyPoint ref) { for(int i=0; i