topical media & game development
graphic-processing-algorithm-Ch10-p252-p252.pde / pde
PrintWriter output;
void setup() {
output = createWriter("positions.txt");
size(300,300);
}
void draw() {
}
void mouseDragged(){
point(mouseX, mouseY);
output.println(mouseX + "," + mouseY + "\r");
}
void keyPressed() {
output.flush();
output.close(); // Closes the file
}
(C) Æliens
04/09/2009
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