topical media & game development
graphic-processing-algorithm-Ch10-p253-p253.pde / pde
import processing.pdf.*;
void setup() {
size(300, 300);
beginRecord(PDF, "positions.pdf");
}
void draw() {
}
void mouseDragged() {
fill(random(255));
rect(mouseX, mouseY,10,10);
}
void keyPressed() {
endRecord();
exit();
}
(C) Æliens
04/09/2009
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