topical media & game development
graphic-processing-algorithm-Ch10-p270-p270.pde / pde
import processing.net.*; //get the net library
Client MyClient; //define a client
void setup(){
size(300,300);
MyClient = new Client(this, “127.0.0.1”, 5200);
}
void draw(){
if(MyClient.available()>0){ //if data are available
int x = MyClient.read(); //get the x-coordinate
int y = MyClient.read(); //get the y-coordinate
rect(x,y,5,5); //draw a rect at xy
println(x+”, “+y); //print out coordinates
}
}
(C) Æliens
04/09/2009
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