topical media & game development
graphic-processing-learning-03-example-3-1-example-3-1.pde / pde
// Learning Processing
// Daniel Shiffman
// http://www.learningprocessing.com
// Example 3-1: Zoog as dynamic sketch
// setup() runs first one time.
// size() should always be first line of setup() since
// Processing wonÕt be able to do anything before the window size is specified.
void setup() {
// Set the size of the window
size(200,200);
}
// draw() loops continuously until you close the sketch window.
void draw() {
// Draw a white background
background(255);
// Set CENTER mode
ellipseMode(CENTER);
rectMode(CENTER);
// Draw Zoog's body
stroke(0);
fill(150);
rect(100,100,20,100);
// Draw Zoog's head
stroke(0);
fill(255);
ellipse(100,70,60,60);
// Draw Zoog's eyes
fill(0);
ellipse(81,70,16,32);
ellipse(119,70,16,32);
// Draw Zoog's legs
stroke(0);
line(90,150,80,160);
line(110,150,120,160);
}
(C) Æliens
20/2/2008
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