// Learning Processing // Daniel Shiffman // http://www.learningprocessing.com // Example 4-3: Varying variables // Declare and initialize two integer variables at the top of the code. int circleX = 0; int circleY = 100; void setup() { size(200,200); smooth(); } void draw() { background(255); stroke(0); fill(175); // Use the variables to specify the location of an ellipse. ellipse(circleX,circleY,50,50); // An assignment operation that increments the value of circleX by 1. circleX = circleX + 1; }