topical media & game development
graphic-processing-learning-04-example-4-3-example-4-3.pde / pde
// Learning Processing
// Daniel Shiffman
// http://www.learningprocessing.com
// Example 4-3: Varying variables
// Declare and initialize two integer variables at the top of the code.
int circleX = 0;
int circleY = 100;
void setup() {
size(200,200);
smooth();
}
void draw() {
background(255);
stroke(0);
fill(175);
// Use the variables to specify the location of an ellipse.
ellipse(circleX,circleY,50,50);
// An assignment operation that increments the value of circleX by 1.
circleX = circleX + 1;
}
(C) Æliens
20/2/2008
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