topical media & game development
graphic-processing-learning-10-example-10-1-example-10-1.pde / pde
// Learning Processing
// Daniel Shiffman
// http://www.learningprocessing.com
// Example 10-1: Catcher
Catcher catcher;
void setup() {
size(400,400);
catcher = new Catcher(32);
smooth();
}
void draw() {
background(255);
catcher.setLocation(mouseX,mouseY);
catcher.display();
}
(C) Æliens
20/2/2008
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