topical media & game development

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graphic-processing-site-examples-Basics-Form-SimpleCurves-SimpleCurves.pde / pde



  
Simple Curves. Simple curves are drawn with simple equations. By using numbers with values between 0 and 1 in the equations, a series of elegant curves are created. The numbers are then scaled to fill the screen.

  
  
  void setup() {
    size(200, 200);
    colorMode(RGB, 100);
    background(0);
    noFill();
    noLoop();
  }
  
  void draw() {
    stroke(40);
    beginShape();
    for(int i=0; i<width; i++) {
     vertex(i, singraph((float)i/width)*height);
    }
    endShape();
    
    stroke(55);
    beginShape();
    for(int i=0; i<width; i++) {
     vertex(i, quad((float)i/width)*height);
    }
    endShape();
    
    stroke(70);
    beginShape();
    for(int i=0; i<width; i++) {
     vertex(i, quadHump((float)i/width)*height);
    }
    endShape();
    
    stroke(85);
    beginShape();
    for(int i=0; i<width; i++) {
     vertex(i, hump((float)i/width)*height);
    }
    endShape();
    
    stroke(100);
    beginShape();
    for(int i=0; i<width; i++) {
     vertex(i, squared((float)i/width)*height);
    }
    endShape();
  }
  
  float singraph(float sa) {
    sa = (sa - 0.5) * 1.0; //scale from -1 to 1
    sa = sin(sa*PI)/2 + 0.5;
    return sa;
  }
  
  float quad(float sa) {
    return sa*sa*sa*sa;
  }
  
  float quadHump(float sa) {
    sa = (sa - 0.5); //scale from -2 to 2
    sa = sa*sa*sa*sa * 16;
    return sa;
  }
  
  float hump(float sa) {
    sa = (sa - 0.5) * 2; //scale from -2 to 2
    sa = sa*sa;
    if(sa > 1) { sa = 1; }
    return 1-sa;
  }
  
  float squared(float sa) {
    sa = sa*sa;
    return sa;
  }
  


(C) Æliens 20/2/2008

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