topical media & game development
graphic-processing-site-examples-Basics-Image-LoadDisplayImage-LoadDisplayImage.pde / pde
Load and Display
Images can be loaded and displayed to the screen at their actual size
or any other size.
PImage a; // Declare variable "a" of type PImage
void setup() {
size(200, 200);
// The file "jelly.jpg" must be in the data folder
// of the current sketch to load successfully
a = loadImage("jelly.jpg"); // Load the image into the program
noLoop(); // Makes draw() only run once
}
void draw() {
// Displays the image at its actual size at point (0,0)
image(a, 0, 0);
// Displays the image at point (100, 0) at half of its size
image(a, 100, 0, a.width/2, a.height/2);
}
(C) Æliens
20/2/2008
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