topical media & game development

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graphic-processing-site-examples-Basics-Input-Milliseconds-Milliseconds.pde / pde



  
Milliseconds. A millisecond is 1/1000 of a second. Processing keeps track of the number of milliseconds a program has run. By modifying this number with the modulo(%) operator, different patterns in time are created.

  
   
  float scale;
  
  void setup()
  {
    size(200, 200);
    noStroke();
    scale = width/10;
  }
  
  void draw()
  { 
    for(int i=0; i<scale; i++) {
      colorMode(RGB, (i+1) * scale * 10);
      fill(millis()%((i+1) * scale * 10) );
      rect(i*scale, 0, scale, height);
    }
  }
  


(C) Æliens 20/2/2008

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