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graphic-processing-site-examples-Libraries-Minim--Sound--UserDefinedSignal-UserDefinedSignal.pde / pde



  
User Defined Signal by Damien Di Fede. This sketch demonstrates how to implement your own AudioSignal for Minim. See MouseSaw.pde for the implementation.

  
  
  import ddf.minim.*;
  import ddf.minim.signals.*;
  
  Minim minim;
  AudioOutput out;
  MouseSaw msaw;
  
  void setup()
  {
    size(512, 200, P3D);
    
    minim = new Minim(this);
    
    out = minim.getLineOut(Minim.STEREO, 2048);
    msaw = new MouseSaw();
    // adds the signal to the output
    out.addSignal(msaw);
  }
  
  void draw()
  {
    background(0);
    stroke(255);
    // draw the waveforms
    for(int i = 0; i < out.bufferSize()-1; i++)
    {
      float x1 = map(i, 0, out.bufferSize(), 0, width);
      float x2 = map(i+1, 0, out.bufferSize(), 0, width);
      line(x1, 50 + out.left.get(i)*50, x2, 50 + out.left.get(i+1)*50);
      line(x1, 150 + out.right.get(i)*50, x2, 150 + out.right.get(i+1)*50);
    }
  }
  
  void stop()
  {
    out.close();
    minim.stop();
    
    super.stop();
  }
  


(C) Æliens 20/2/2008

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