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hush 3.1
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//------------------------------------------------------------------------------
// File: MultiPlayer.h
//
// Desc: DirectShow sample code - main header file for MultiPlayer sample
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//------------------------------------------------------------------------------
#pragma once
ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
endif
include <resource.h> // main symbols
// CMultiPlayerApp:
// See DefaultMultiPlayer.cpp for the implementation of this class
//
<h4 align=right text=red> CMultiPlayerApp</h4><hr>
class CMultiPlayerApp : public CWinApp
{
public:
CMultiPlayerApp();
BOOL VerifyVMR9(void);
// Overrides
public:
virtual BOOL InitInstance();
// Implementation
DECLARE_MESSAGE_MAP()
public:
};<hr>
extern CMultiPlayerApp theApp;
<hr>
<style type="text/css">
div.mainnavigate {
margin: 20px 2px;
/*
background-color: #ffffff;
*/
border: 1px solid black;
}
</style>
<div class=xnavigate>
[]
<black>readme</black>
course(s)
preface
<black>I</black>
1
2
<black>II</black>
3
4
<black>III</black>
5
6
7
<black>IV</black>
8
9
10
<black>V</black>
11
12
afterthought(s)
<black>appendix</black>
reference(s)
example(s)
<black>resource(s)</black>
_
</div>
<hr>
(C) Æliens
20/2/2008
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.
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<table cellpadding=10>
<tr>
<td>
<address>
Hush Online Technology
</address>
hush@cs.vu.nl
<br>03/12/09
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