topical media & game development
#javascript-processing-example-basic-control-embeddediteration.htm / htm
<!DOCTYPE html>
<html><head>
<script src="javascript-processing-example-processing.js"></script>
<script src="javascript-processing-example-init.js"></script>
<link rel="stylesheet" href="javascript-processing-example-style.css">
</head><body><h1><a href="http://ejohn.org/blog/processingjs/">Processing.js</a></h1>
<h2>EmbeddedIteration</h2>
<p>Embedding "for" structures allows repetition in two dimensions.</p>
<p><a href="http://processing.org/learning/basics/embeddediteration.html"><b>Original Processing.org Example:</b> EmbeddedIteration</a><br>
<script type="application/processing">
float box_size = 11;
float box_space = 12;
int margin = 7;
size(200, 200);
background(0);
noStroke();
// Draw gray boxes
for(int i = margin; i < width-margin; i += box_space) {
for(int j = margin; j < height-margin; j += box_space) {
fill(255 - box_size*10);
rect(j, i, box_size, box_size);
}
box_size = box_size - 0.6;
}
</script><canvas width="200" height="200"></canvas></p>
<div style="overflow: hidden; height: 0px; width: 0px;"></div>
<pre><b>// All Examples Written by <a href="http://reas.com/">Casey Reas</a> and <a href="http://benfry.com/">Ben Fry</a>
// unless otherwise stated.</b>
float box_size = 11;
float box_space = 12;
int margin = 7;
size(200, 200);
background(0);
noStroke();
// Draw gray boxes
for(int i = margin; i < width-margin; i += box_space) {
for(int j = margin; j < height-margin; j += box_space) {
fill(255 - box_size*10);
rect(j, i, box_size, box_size);
}
box_size = box_size - 0.6;
}</pre>
</body></html>
(C) Æliens
20/2/2008
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