topical media & game development
#javascript-processing-example-basic-inputs-mouse2d.htm / htm
<!DOCTYPE html>
<html><head>
<script src="javascript-processing-example-processing.js"></script>
<script src="javascript-processing-example-init.js"></script>
<link rel="stylesheet" href="javascript-processing-example-style.css">
</head><body><h1><a href="http://ejohn.org/blog/processingjs/">Processing.js</a></h1>
<h2>Mouse2D</h2>
<p>Moving the mouse changes the position and size of each box.</p>
<p><a href="http://processing.org/learning/basics/mouse2d.html"><b>Original Processing.org Example:</b> Mouse2D</a><br>
<script type="application/processing">
void setup()
{
size(200, 200);
noStroke();
colorMode(RGB, 255, 255, 255, 100);
rectMode(CENTER);
}
void draw()
{
background(51);
fill(255, 80);
rect(mouseX, height/2, mouseY/2+10, mouseY/2+10);
fill(255, 80);
rect(width-mouseX, height/2, ((height-mouseY)/2)+10, ((height-mouseY)/2)+10);
}
</script><canvas width="200" height="200"></canvas></p>
<div style="overflow: hidden; height: 0px; width: 0px;"></div>
<pre><b>// All Examples Written by <a href="http://reas.com/">Casey Reas</a> and <a href="http://benfry.com/">Ben Fry</a>
// unless otherwise stated.</b>
void setup()
{
size(200, 200);
noStroke();
colorMode(RGB, 255, 255, 255, 100);
rectMode(CENTER);
}
void draw()
{
background(51);
fill(255, 80);
rect(mouseX, height/2, mouseY/2+10, mouseY/2+10);
fill(255, 80);
rect(width-mouseX, height/2, ((height-mouseY)/2)+10, ((height-mouseY)/2)+10);
}</pre>
</body></html>
(C) Æliens
20/2/2008
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