topical media & game development
lib-flex-animation-code-03-MapTest.ax
lib-flex-animation-code-03-MapTest.ax
(swf
)
[ flash
]
flex
package
{
import com.friendsofed.isometric.DrawnIsoBox;
import com.friendsofed.isometric.GraphicTile;
import com.friendsofed.isometric.IsoWorld;
import com.friendsofed.isometric.MapLoader;
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.events.Event;
[SWF(backgroundColor=0xffffff)]
public class @ax-lib-flex-animation-code-03-MapTest extends Sprite
{
private var _world:IsoWorld;
private var _floor:IsoWorld;
private var mapLoader:MapLoader;
[Embed(source="tile_01.png")]
private var Tile01:Class;
[Embed(source="tile_02.png")]
private var Tile02:Class;
public function @ax-lib-flex-animation-code-03-MapTest()
{
stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;
mapLoader = new MapLoader();
mapLoader.addEventListener(Event.COMPLETE, onMapComplete);
mapLoader.loadMap("map.txt");
}
private function onMapComplete(event:Event):void
{
_world = mapLoader.makeWorld(20);
_world.x = stage.stageWidth / 2;
_world.y = 100;
addChild(_world);
}
}
}
(C) Æliens
18/6/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.