topical media & game development
lib-flex-animation-code-03-TileTest.ax
lib-flex-animation-code-03-TileTest.ax
(swf
)
[ flash
]
flex
package
{
import com.friendsofed.isometric.DrawnIsoTile;
import com.friendsofed.isometric.Point3D;
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
[SWF(backgroundColor=0xffffff)]
public class @ax-lib-flex-animation-code-03-TileTest extends Sprite
{
public function @ax-lib-flex-animation-code-03-TileTest()
{
stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;
var world:Sprite = new Sprite();
world.x = stage.stageWidth / 2;
world.y = 100;
addChild(world);
for(var i:int = 0; i < 20; i++)
{
for(var j:int = 0; j < 20; j++)
{
var tile:DrawnIsoTile = new DrawnIsoTile(20, 0xcccccc);
tile.position = new Point3D(i * 20, 0, j * 20);
world.addChild(tile);
}
}
}
}
}
(C) Æliens
18/6/2009
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