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lib-flex-animation-code-09-ShaderFillImage.ax

lib-flex-animation-code-09-ShaderFillImage.ax (swf ) [ flash ] flex


  package {
          import flash.display.Bitmap;
          import flash.display.Shader;
          import flash.display.Sprite;
          import flash.display.StageAlign;
          import flash.display.StageScaleMode;
          import flash.filters.ShaderFilter;
  
          public class @ax-lib-flex-animation-code-09-ShaderFillImage extends Sprite
          {
                  [Embed (source="TwirlFlash.pbj", 
                          mimeType="application/octet-stream")]
                  private var ShaderClass:Class;
                  
                  [Embed (source="john_davey.jpg")]
                  private var JohnDavey:Class;
                  
                  public function @ax-lib-flex-animation-code-09-ShaderFillImage()
                  {
                          stage.align = StageAlign.TOP_LEFT;
                          stage.scaleMode = StageScaleMode.NO_SCALE;
                          
                          var shader:Shader = new Shader(new ShaderClass());
                          shader.data.center.value = [400, 300];
                          shader.data.twist.value = [-6];
                          shader.data.radius.value = [300];
                          
                          var image:Bitmap = new JohnDavey();
                          image.filters = [new ShaderFilter(shader)];
  //                        shader.data.src.input = image.bitmapData;
  //                        
  //                        graphics.beginShaderFill(shader);
  //                        graphics.drawRect(20, 20, 800, 600);
  //                        graphics.endFill();
                  }
          }
  }
  


(C) Æliens 18/6/2009

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