topical media & game development
lib-flex-animation-code-10-GTweenDemo.ax
lib-flex-animation-code-10-GTweenDemo.ax
(swf
)
[ flash
]
flex
package {
import com.gskinner.motion.GTween;
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import mx.effects.easing.Circular;
[SWF(backgroundColor=0xffffff)]
public class @ax-lib-flex-animation-code-10-GTweenDemo extends Sprite
{
private var sprite:Sprite;
public function @ax-lib-flex-animation-code-10-GTweenDemo()
{
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
sprite = new Sprite();
sprite.graphics.beginFill(0xff0000);
sprite.graphics.drawRect(-50, -25, 100, 50);
sprite.graphics.endFill();
sprite.x = 100;
sprite.y = 100;
addChild(sprite);
var tween:GTween = new GTween(sprite, 3, {x:800, y:400}, {ease:Circular.easeInOut});
tween.ease = Circular.easeInOut;
}
}
}
(C) Æliens
18/6/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
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