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lib-flex-animation-code-10-KitchenSyncMultiple.ax

lib-flex-animation-code-10-KitchenSyncMultiple.ax (swf ) [ flash ] flex


  package {
          import flash.display.Sprite;
          import flash.display.StageAlign;
          import flash.display.StageScaleMode;
          
          import org.as3lib.kitchensync.KitchenSync;
          import org.as3lib.kitchensync.action.KSParallelGroup;
          import org.as3lib.kitchensync.action.KSTween;
          import org.as3lib.kitchensync.easing.Quartic;
  
          [SWF(backgroundColor=0xffffff)]
          public class @ax-lib-flex-animation-code-10-KitchenSyncMultiple extends Sprite
          {
                  private var sprite:Sprite;
                  
                  public function @ax-lib-flex-animation-code-10-KitchenSyncMultiple()
                  {
                          stage.scaleMode = StageScaleMode.NO_SCALE;
                          stage.align = StageAlign.TOP_LEFT;
                          
                          var s1:Sprite = makeSprite(100, 100, 0xff0000);
                          var s2:Sprite = makeSprite(100, 200, 0x00ff00);
                          var s3:Sprite = makeSprite(100, 300, 0x0000ff);
                          var s4:Sprite = makeSprite(100, 400, 0xffff00);
                          
                          KitchenSync.initialize(this);
                          var tween1:KSTween = new KSTween(s1, "x", 100, 800, 3000, 0, Quartic.easeInOut);
                          var tween2:KSTween = tween1.cloneWithTarget(s2, "x");
                          var tween3:KSTween = tween1.cloneWithTarget(s3, "x");
                          var tween4:KSTween = tween1.cloneWithTarget(s4, "x");
                          
                          var pg:KSParallelGroup = new KSParallelGroup(tween1, tween2, tween3, tween4);
                          pg.start();
                  }
                  
                  private function makeSprite(xpos:Number, ypos:Number, color:uint):Sprite
                  {
                          var s:Sprite = new Sprite();
                          s.graphics.beginFill(color);
                          s.graphics.drawRect(-50, -25, 100, 50);
                          s.graphics.endFill();
                          s.x = xpos;
                          s.y = ypos;
                          addChild(s);
                          return s;
                  }
          }
  }
  


(C) Æliens 18/6/2009

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