lib-flex-animation-code-10-org-as3lib-kitchensync-easing-Quintic.ax (swf ) [ flash ] flex
<p>Quntic produces values that would cause a moving subject to move with very fast accelleration.</p> <p>The easing classes provide static methods for interpolating the change between two values over time. Each class handles the interpolation, or easing, differently. Each class typically contains three methods - <code>easeIn()</code>, <code>easeOut()</code> and <code>easeInOut()</code> - which vary the rate of change of the values. Most of the easing functions produce values as a percentage - a number between 0.0 and 1.0</p>
author: modified by Mims H. Wright, 2007
author: (c) 2003 Robert Penner, all rights reserved. - This work is subject to the terms in www.robertpenner.com/easing_terms_of_use.html
see: www.robertpenner.com/easing_terms_of_use.html
see: www.robertpenner.com/easing/
see: EasingUtil
see: Quadratic
see: Cubic
see: Quartic
see: Sextic
easeIn starts out slow and increases in speed towards the end of the duration.
parameter: timeElapsed The time since the tween began in milliseconds or frames.
parameter: duration The duration of the tween, in milliseconds or frames.
returns: percentage complete - between 0.0 and 1.0
easeOut starts out fast and decreases in speed towards the end of the duration.
parameter: timeElapsed Specifies the time since the tween began in milliseconds or frames.
parameter: duration Specifies the duration of the tween, in milliseconds or frames.
returns: percentage complete - between 0.0 and 1.0
easeInOut combines the motion of easeIn and easeOut by starting out slow and increasing in speed towards the middle of the duration, then slowing down again towards the end.
parameter: timeElapsed Specifies the time since the tween began in milliseconds or frames.
parameter: duration Specifies the duration of the tween, in milliseconds or frames.
parameter: overshoot The ammount to go over past the target value. The higher the number, the farther it will go.
returns: percentage complete - between 0.0 and 1.0
easeOutIn combines the motion of easeIn and easeOut by starting out decelerating towards the middle of the duration, then accelerating end.
parameter: timeElapsed Specifies the time since the tween began in milliseconds or frames.
parameter: duration Specifies the duration of the tween, in milliseconds or frames.
parameter: overshoot The ammount to go over past the target value. The higher the number, the farther it will go.
returns: percentage complete - between 0.0 and 1.0
(C) Æliens 19/08/2009
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