Tank Target Tutorial This tutorial will introduce a variety of concepts such as Game Actors, Game Components, and Game Messages. It will explain everything you need to know and do to build a completely functional Delta3D GameManager-based application. To run, use the GameStart utility and supply the library name on the command line. Ensure the "working directory" is set to %DELTA_ROOT%/demos/TankTargetTutorial or else the data files will not be found. Usage: "GameStart.exe TutorialLibrary" or "GameStartD.exe TutorialLibrary" ** Visual Studio ** If running via Visual Studio, edit the testAAR project settings: - Debugging->Command: GameStart.exe (or "GameStartD.exe" for debug). - Debugging->Command Arguments: TutorialLibrary - Debugging->Working Directory: %DELTA_ROOT%/demos/TankTargetTutorial Note: Make sure your PATH environment is set to %DELTA_ROOT%/bin so MSVC can find the GameStart executable.