topical media & game development
lib-game-delta3d-demos-TankTarget-readme.txt / txt
Tank Target Tutorial
This tutorial will introduce a variety of concepts such as Game Actors,
Game Components, and Game Messages. It will explain everything you
need to know and do to build a completely functional
Delta3D GameManager-based application.
To run, use the GameStart utility and supply the library name on the command line.
Ensure the "working directory" is set to \%DELTA_ROOT%/demos/TankTargetTutorial or
else the data files will not be found.
Usage:
"GameStart.exe TutorialLibrary" or "GameStartD.exe TutorialLibrary"
** Visual Studio **
If running via Visual Studio, edit the testAAR project settings:
- Debugging->Command: GameStart.exe (or "GameStartD.exe" for debug).
- Debugging->Command Arguments: TutorialLibrary
- Debugging->Working Directory: \%DELTA_ROOT%/demos/TankTargetTutorial
Note: Make sure your PATH environment is set to \%DELTA_ROOT%/bin so MSVC can
find the GameStart executable.
(C) Æliens
04/09/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.