topical media & game development
lib-game-delta3d-demos-fireFighter-firehoseactor.h / h
/* -*-c++-*-
* Delta3D Open Source Game and Simulation Engine
* Copyright (C) 2006, Alion Science and Technology, BMH Operation
*
* This library is free software; you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation; either version 2.1 of the License, or (at your option)
* any later version.
*
* This library is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* William E. Johnson II
*/
ifndef DELTA_FIRE_FIGHTER_FIRE_HOSE_ACTOR
define DELTA_FIRE_FIGHTER_FIRE_HOSE_ACTOR
include <fireFighter/gameitemactor.h>
include <fireFighter/export.h>
namespace osg
{
class Group;
}
namespace dtCore
{
class ParticleSystem;
}
class FIRE_FIGHTER_EXPORT FireHoseActor : public GameItemActor
{
public:
Constructor
FireHoseActor(dtGame::GameActorProxy &proxy);
virtual void Activate(bool enable = true);
Sets the filename of the stream particle system.
parameter: filename the new filename
void SetStreamFilename(const std::string &filename);
Returns the filename of the stream particle system.
returns: the current filename
std::string GetStreamFilename() const;
protected:
Destructor
virtual ~FireHoseActor();
private:
dtCore::RefPtr<dtCore::ParticleSystem> mParticleSystem;
};
class FIRE_FIGHTER_EXPORT FireHoseActorProxy : public GameItemActorProxy
{
public:
Constructor
FireHoseActorProxy();
Builds the actor properties
virtual void BuildPropertyMap();
Builds the invokables
virtual void BuildInvokables();
Creates the actor
virtual void CreateActor() { SetActor(*new FireHoseActor(*this)); }
protected:
Destructor
virtual ~FireHoseActorProxy();
private:
};
endif
(C) Æliens
04/09/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.