topical media & game development
lib-game-delta3d-demos-fireFighter-messagetype.h / h
/* -*-c++-*-
* Delta3D Open Source Game and Simulation Engine
* Copyright (C) 2006, Alion Science and Technology, BMH Operation
*
* This library is free software; you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation; either version 2.1 of the License, or (at your option)
* any later version.
*
* This library is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* William E. Johnson II
*/
ifndef DELTA_FIRE_FIGHTER_MESSAGE_TYPE
define DELTA_FIRE_FIGHTER_MESSAGE_TYPE
include <dtGame/messagetype.h>
include <fireFighter/export.h>
class FIRE_FIGHTER_EXPORT MessageType : public dtGame::MessageType
{
DECLARE_ENUM(MessageType);
public:
static const MessageType GAME_STATE_CHANGED;
static const MessageType ITEM_ACQUIRED;
static const MessageType ITEM_ACTIVATED;
static const MessageType ITEM_DEACTIVATED;
static const MessageType ITEM_USED;
static const MessageType ITEM_SELECTED;
static const MessageType ITEM_INTERSECTED;
static const MessageType MISSION_COMPLETE;
static const MessageType MISSION_FAILED;
static const MessageType HELP_WINDOW_OPENED;
static const MessageType HELP_WINDOW_CLOSED;
private:
Constructor
MessageType(const std::string &name,
const std::string &cat,
const std::string &desc,
const unsigned short int id) : dtGame::MessageType(name, cat, desc, id)
{
}
};
endif
(C) Æliens
04/09/2009
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