topical media & game development
lib-game-delta3d-sdk-examples-buildScripts-CMakeLists.txt / txt
#used to generate the project files only for the Delta3D Examples
CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
SET(CMAKE_MODULE_PATH {DTABC_INCLUDE_DIRECTORIES}
{DTAI_INCLUDE_DIRECTORIES}
{DTAUDIO_INCLUDE_DIRECTORIES}
{DTDAL_INCLUDE_DIRECTORIES}
{DTGUI_INCLUDE_DIRECTORIES}
{DTNETGM_INCLUDE_DIRECTORIES}
{DTTERRAIN_INCLUDE_DIRECTORIES}
)
#ADD_SUBDIRECTORY(examples/testAAR) #needs GameStart
ADD_SUBDIRECTORY(examples/testActorLibrary)
ADD_SUBDIRECTORY(examples/testAI)
#ADD_SUBDIRECTORY(examples/testAnim) #needs GameStart
ADD_SUBDIRECTORY(examples/testApp)
ADD_SUBDIRECTORY(examples/testAudio)
ADD_SUBDIRECTORY(examples/testBumpMap)
IF(Boost_FOUND)
ADD_SUBDIRECTORY(examples/testClient) #needs Boost header files
ADD_SUBDIRECTORY(examples/testEchoServer)
ENDIF()
ADD_SUBDIRECTORY(examples/testClouds)
ADD_SUBDIRECTORY(examples/testEffects)
ADD_SUBDIRECTORY(examples/testGameActorComponents)
ADD_SUBDIRECTORY(examples/testGameActorLibrary)
ADD_SUBDIRECTORY(examples/testGameEnvironment)
ADD_SUBDIRECTORY(examples/testGUI)
ADD_SUBDIRECTORY(examples/testHUD)
ADD_SUBDIRECTORY(examples/testInput)
ADD_SUBDIRECTORY(examples/testLights)
ADD_SUBDIRECTORY(examples/testMap)
ADD_SUBDIRECTORY(examples/testMotionModels)
ADD_SUBDIRECTORY(examples/testMultiWin)
ADD_SUBDIRECTORY(examples/testNestedView)
#ADD_SUBDIRECTORY(examples/testNetwork) #needs dtNet (deprecated?)
ADD_SUBDIRECTORY(examples/testPhysics)
ADD_SUBDIRECTORY(examples/testPreRender)
#ADD_SUBDIRECTORY(examples/testProceduralAnimation) #needs GameStart
#ADD_SUBDIRECTORY(examples/testPython) #needs Python, dtScript
ADD_SUBDIRECTORY(examples/testRecorder)
ADD_SUBDIRECTORY(examples/testShaders)
ADD_SUBDIRECTORY(examples/testSound)
ADD_SUBDIRECTORY(examples/testStateManager)
ADD_SUBDIRECTORY(examples/testTerrain)
ADD_SUBDIRECTORY(examples/testTrigger)
ADD_SUBDIRECTORY(examples/testWeather)
ADD_SUBDIRECTORY(examples/testWin)
(C) Æliens
04/09/2009
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