SET(APP_NAME testGameActorComponents) PROJECT(${APP_NAME}) SET(EXAMPLE_PATH ../../../${APP_NAME}/) ADD_LIBRARY(${APP_NAME} SHARED ${EXAMPLE_PATH}/componentgameactor.cpp ${EXAMPLE_PATH}/componentgameactor.h ${EXAMPLE_PATH}/readme.txt ${EXAMPLE_PATH}/testactorlibraryregistry.cpp ${EXAMPLE_PATH}/testactorlibraryregistry.h ${EXAMPLE_PATH}/testentrypoint.cpp ${EXAMPLE_PATH}/testexport.h ${EXAMPLE_PATH}/textlabelcomponent.cpp ${EXAMPLE_PATH}/textlabelcomponent.h ) TARGET_LINK_LIBRARIES(${APP_NAME} ${DTCORE_LIBRARIES} ${DTABC_LIBRARIES} ${DTUTIL_LIBRARIES} ${DTGAME_LIBRARIES} ${DTDAL_LIBRARIES} ${DTACTORS_LIBRARIES} ) SET_TARGET_PROPERTIES(${APP_NAME} PROPERTIES DEFINE_SYMBOL TEST_GA_COMPONENTS_LIBRARY)