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lib-game-delta3d-sdk-examples-buildScripts-examples-testGameActorComponents-CMakeLists.txt / txt



  SET(APP_NAME testGameActorComponents)
  PROJECT({APP_NAME})
  
  SET(EXAMPLE_PATH ../../../{APP_NAME}/)
  
  ADD_LIBRARY({APP_NAME} SHARED
              {EXAMPLE_PATH}/componentgameactor.cpp
              {EXAMPLE_PATH}/componentgameactor.h
              {EXAMPLE_PATH}/readme.txt 
              {EXAMPLE_PATH}/testactorlibraryregistry.cpp
              {EXAMPLE_PATH}/testactorlibraryregistry.h
              {EXAMPLE_PATH}/testentrypoint.cpp
              {EXAMPLE_PATH}/testexport.h
              {EXAMPLE_PATH}/textlabelcomponent.cpp
              {EXAMPLE_PATH}/textlabelcomponent.h
              )
  
  TARGET_LINK_LIBRARIES({APP_NAME} {DTCORE_LIBRARIES}
                                    {DTABC_LIBRARIES}
                                    {DTUTIL_LIBRARIES}
                                    {DTGAME_LIBRARIES}
                                    {DTDAL_LIBRARIES}
                                    {DTACTORS_LIBRARIES}
                        )
                        
                        
  SET_TARGET_PROPERTIES({APP_NAME}
                       PROPERTIES DEFINE_SYMBOL TEST_GA_COMPONENTS_LIBRARY)
  


(C) Æliens 04/09/2009

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