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lib-game-delta3d-sdk-examples-buildScripts-examples-testGameActorLibrary-CMakeLists.txt / txt



  SET(APP_NAME testGameActorLibrary)
  PROJECT({APP_NAME})
  
  SET(EXAMPLE_PATH ../../../{APP_NAME}/)
  
  ADD_LIBRARY({APP_NAME} SHARED
              {EXAMPLE_PATH}/countertaskactor.cpp
              {EXAMPLE_PATH}/countertaskactor.h
              {EXAMPLE_PATH}/export.h
              {EXAMPLE_PATH}/readme.txt
              {EXAMPLE_PATH}/testgameactor.cpp
              {EXAMPLE_PATH}/testgameactor.h
              {EXAMPLE_PATH}/testgameactor2.cpp
              {EXAMPLE_PATH}/testgameactor2.h
              {EXAMPLE_PATH}/testgameactorcrash.cpp
              {EXAMPLE_PATH}/testgameactorcrash.h
              {EXAMPLE_PATH}/testgameactorlibrary.cpp
              {EXAMPLE_PATH}/testgameactorlibrary.h
              {EXAMPLE_PATH}/testgameenvironmentactor.cpp
              {EXAMPLE_PATH}/testgameenvironmentactor.h
              {EXAMPLE_PATH}/testgamepropertyproxy.cpp
              {EXAMPLE_PATH}/testgamepropertyproxy.h
              {EXAMPLE_PATH}/testhlaobject.cpp
              {EXAMPLE_PATH}/testhlaobject.h
              {EXAMPLE_PATH}/testplayer.cpp
              {EXAMPLE_PATH}/testplayer.h
              )
  
  TARGET_LINK_LIBRARIES({APP_NAME} {DTCORE_LIBRARIES}
                                    {DTABC_LIBRARIES}
                                    {DTUTIL_LIBRARIES}
                                    {DTGAME_LIBRARIES}
                                    {DTDAL_LIBRARIES}
                                    {DTACTORS_LIBRARIES}
                        )
                        
                        
  SET_TARGET_PROPERTIES({APP_NAME}
                       PROPERTIES DEFINE_SYMBOL DT_EXAMPLE_LIBRARY)
  


(C) Æliens 04/09/2009

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