topical media & game development
lib-game-delta3d-sdk-examples-testAAR-testaargameevent.cpp / cpp
/* -*-c++-*-
* testAAR - testaargameevent (.h & .cpp) - Using 'The MIT License'
* Copyright (C) 2005-2008, Alion Science and Technology Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* This software was developed by Alion Science and Technology Corporation under
* circumstances in which the U. S. Government may have rights in the software.
*
* William E. Johnson II
*/
include <testaargameevent.h>
include <dtDAL/gameeventmanager.h>
dtCore::RefPtr<dtDAL::GameEvent> TestAARGameEvent::EVENT_START_RECORD;
dtCore::RefPtr<dtDAL::GameEvent> TestAARGameEvent::EVENT_BOX_PLACED;
dtCore::RefPtr<dtDAL::GameEvent> TestAARGameEvent::EVENT_PLAYER_LEFT;
dtCore::RefPtr<dtDAL::GameEvent> TestAARGameEvent::EVENT_PLAYER_RIGHT;
dtCore::RefPtr<dtDAL::GameEvent> TestAARGameEvent::EVENT_PLAYER_FORWARD;
dtCore::RefPtr<dtDAL::GameEvent> TestAARGameEvent::EVENT_PLAYER_BACKWARD;
TestAARGameEvent::TestAARGameEvent()
{
}
TestAARGameEvent::~TestAARGameEvent()
{
}
void TestAARGameEvent::InitEvents()
{
dtDAL::GameEventManager& geMan = dtDAL::GameEventManager::GetInstance();
EVENT_START_RECORD = geMan.FindEvent("Event - Start Record");
EVENT_BOX_PLACED = geMan.FindEvent("Event - Box Placed");
EVENT_PLAYER_LEFT = geMan.FindEvent("Event - Player Left");
EVENT_PLAYER_RIGHT = geMan.FindEvent("Event - Player Right");
EVENT_PLAYER_FORWARD = geMan.FindEvent("Event - Player Forward");
EVENT_PLAYER_BACKWARD = geMan.FindEvent("Event - Player Backward");
}
(C) Æliens
04/09/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.