topical media & game development
lib-game-delta3d-sdk-examples-testActorLibrary-testdalenvironmentactor.h / h
/* -*-c++-*-
* testActorLibrary - testdalenvironmentactor (.h & .cpp) - Using 'The MIT License'
* Copyright (C) 2005-2008, Alion Science and Technology Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* This software was developed by Alion Science and Technology Corporation under
* circumstances in which the U. S. Government may have rights in the software.
*
* William E. Johnson II
*/
ifndef DELTA_TEST_DAL_ENVIRONMENT_ACTOR
define DELTA_TEST_DAL_ENVIRONMENT_ACTOR
include <dtDAL/plugin_export.h>
include <dtDAL/environmentactor.h>
include <dtABC/weather.h>
include <dtCore/cloudplane.h>
class DT_PLUGIN_EXPORT TestDALEnvironmentActor : public dtDAL::IEnvironmentActor, public dtCore::DeltaDrawable
{
public:
Constructor
TestDALEnvironmentActor();
Destructor
virtual ~TestDALEnvironmentActor();
Adds an actor proxy to the internal hierarchy of the environment
parameter: proxy The proxy to add
virtual void AddActor(dtCore::DeltaDrawable &dd);
Removes an actor proxy from the internal hierarchy
parameter: proxy The proxy to remove
virtual void RemoveActor(dtCore::DeltaDrawable &dd);
Removes all actors associated with this environment
virtual void RemoveAllActors();
Called to see if this environment has the specified proxy
parameter: proxy The proxy to look for
returns: True if it contains it, false if not
virtual bool ContainsActor(dtCore::DeltaDrawable &dd) const;
Gets all the actors associated with this environment
parameter: vec The vector to fill
virtual void GetAllActors(std::vector<dtCore::DeltaDrawable*> &vec);
Sets the date and time on this environment
parameter: year The year to set
parameter: month The month to set
parameter: day The day to set
parameter: hour The hour to set in military time
parameter: min The minute to set
parameter: sec The second to set
virtual void SetTimeAndDate(const int year, const int month, const int day,
const int hour, const int min, const int sec);
Gets the time and date of the current environment
parameter: year The year to get
parameter: month The month to get
parameter: day The day to get
parameter: hour The hour to get
parameter: min The minute to get
parameter: sec The second to get
virtual void GetTimeAndDate(int &year, int &month, int &day,
int &hour, int &min, int &sec) const;
Returns the number of children this environment has
returns: The number of children
unsigned int GetNumEnvironmentChildren() const;
osg::Node* GetOSGNode() { return mNode.get(); }
const osg::Node* GetOSGNode() const { return mNode.get(); }
private:
dtCore::RefPtr<osg::Node> mNode;
};
class DT_PLUGIN_EXPORT TestDALEnvironmentActorProxy : public dtDAL::ActorProxy
{
public:
TestDALEnvironmentActorProxy();
virtual ~TestDALEnvironmentActorProxy();
virtual void CreateActor() { SetActor(*new TestDALEnvironmentActor); }
virtual void BuildPropertyMap();
virtual bool IsPlaceable() const { return false; }
};
endif
(C) Æliens
04/09/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.