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lib-game-delta3d-sdk-examples-testActorLibrary-testdalenvironmentactor.h / h



  /* -*-c++-*-
  * testActorLibrary - testdalenvironmentactor (.h & .cpp) - Using 'The MIT License'
  * Copyright (C) 2005-2008, Alion Science and Technology Corporation
  *
  * Permission is hereby granted, free of charge, to any person obtaining a copy
  * of this software and associated documentation files (the "Software"), to deal
  * in the Software without restriction, including without limitation the rights
  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  * copies of the Software, and to permit persons to whom the Software is
  * furnished to do so, subject to the following conditions:
  *
  * The above copyright notice and this permission notice shall be included in
  * all copies or substantial portions of the Software.
  *
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  * THE SOFTWARE.
  * 
  * This software was developed by Alion Science and Technology Corporation under
  * circumstances in which the U. S. Government may have rights in the software.
  *
  * William E. Johnson II
  */
  ifndef DELTA_TEST_DAL_ENVIRONMENT_ACTOR
  define DELTA_TEST_DAL_ENVIRONMENT_ACTOR
  
  include <dtDAL/plugin_export.h>
  include <dtDAL/environmentactor.h>
  include <dtABC/weather.h>
  include <dtCore/cloudplane.h>
  
  class DT_PLUGIN_EXPORT TestDALEnvironmentActor : public dtDAL::IEnvironmentActor, public dtCore::DeltaDrawable
  {
     public:
  
  
Constructor TestDALEnvironmentActor();

  
Destructor virtual ~TestDALEnvironmentActor();

        
Adds an actor proxy to the internal hierarchy of the environment
parameter: proxy The proxy to add

  
        virtual void AddActor(dtCore::DeltaDrawable &dd);
  
        
Removes an actor proxy from the internal hierarchy
parameter: proxy The proxy to remove

  
        virtual void RemoveActor(dtCore::DeltaDrawable &dd);
  
        
Removes all actors associated with this environment

  
        virtual void RemoveAllActors();
  
        
Called to see if this environment has the specified proxy
parameter: proxy The proxy to look for
returns: True if it contains it, false if not

  
        virtual bool ContainsActor(dtCore::DeltaDrawable &dd) const;
  
        
Gets all the actors associated with this environment
parameter: vec The vector to fill

  
        virtual void GetAllActors(std::vector<dtCore::DeltaDrawable*> &vec);
  
        
Sets the date and time on this environment
parameter: year The year to set
parameter: month The month to set
parameter: day The day to set
parameter: hour The hour to set in military time
parameter: min The minute to set
parameter: sec The second to set

  
        virtual void SetTimeAndDate(const int year, const int month, const int day,
           const int hour, const int min,   const int sec);
  
        
Gets the time and date of the current environment
parameter: year The year to get
parameter: month The month to get
parameter: day The day to get
parameter: hour The hour to get
parameter: min The minute to get
parameter: sec The second to get

  
        virtual void GetTimeAndDate(int &year, int &month, int &day,
                 int &hour, int &min, int &sec) const;
  
        
Returns the number of children this environment has
returns: The number of children

  
        unsigned int GetNumEnvironmentChildren() const;
        
        osg::Node* GetOSGNode() { return mNode.get(); }
        const osg::Node* GetOSGNode() const { return mNode.get(); }
              
     private:
  
        dtCore::RefPtr<osg::Node> mNode;
  };
  
  class DT_PLUGIN_EXPORT TestDALEnvironmentActorProxy : public dtDAL::ActorProxy
  {
     public:
  
        TestDALEnvironmentActorProxy();
  
        virtual ~TestDALEnvironmentActorProxy();
  
        virtual void CreateActor() { SetActor(*new TestDALEnvironmentActor); }
  
        virtual void BuildPropertyMap();
  
        virtual bool IsPlaceable() const { return false; }
  };
  endif
  


(C) Æliens 04/09/2009

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