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lib-game-delta3d-sdk-examples-testClient-testClient.h / h



  /* -*-c++-*-
   * testClient - testClient (.h & .cpp) - Using 'The MIT License'
   * Copyright (C) 2007-2008, MOVES Institute
   *
   * Permission is hereby granted, free of charge, to any person obtaining a copy
   * of this software and associated documentation files (the "Software"), to deal
   * in the Software without restriction, including without limitation the rights
   * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
   * copies of the Software, and to permit persons to whom the Software is
   * furnished to do so, subject to the following conditions:
   *
   * The above copyright notice and this permission notice shall be included in
   * all copies or substantial portions of the Software.
   *
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
   * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
   * THE SOFTWARE.
   */
  
  ifndef DELTA_EXAMPLE_TESTCLIENT
  define DELTA_EXAMPLE_TESTCLIENT
  
  include <dtABC/application.h>
  include <dtUtil/enumeration.h>
  
  // forward declarations
  namespace dtDAL
  {
     class GameEvent;
  }
  
  namespace dtGame
  {
     class GameManager;
     class DefaultMessageProcessor;
  }
  
  namespace dtNetGM
  {
     class ClientNetworkComponent;
  }
  
  
Exceptions that may be thrown by the demo.

  
  class AppException : public dtUtil::Enumeration
  {
     DECLARE_ENUM(AppException);
  
  public:
     static AppException INIT_ERROR;
  
  private:
     AppException(const std::string& name)
        : dtUtil::Enumeration(name)
     {
        AddInstance(this);
     }
  };
  
  class ClientMessageProcessor;
  
  class EchoClient : public dtABC::Application
  {
  public:
  
     
Constructs the test application.

  
     EchoClient();
  
     
Destroys the test application.

  
     virtual ~EchoClient();
  
     
Configures the application and prepares it to start the game/simulation.

  
     void Config();
  
     virtual void Quit();
  
  protected:
     virtual void PreFrame(const double deltaFrameTime);
     dtCore::RefPtr<dtDAL::GameEvent> mEvent;
  
  private:
     dtCore::RefPtr<dtGame::GameManager> mClientGM;
     dtCore::RefPtr<dtNetGM::ClientNetworkComponent> mClientNetwComp;
     dtCore::RefPtr<dtGame::DefaultMessageProcessor> mMessageProcessor;
  };
  
  endif // DELTA_EXAMPLE_TESTCLIENT
  


(C) Æliens 04/09/2009

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