topical media & game development
lib-game-delta3d-sdk-examples-testEffects-testeffects.cpp / cpp
/* -*-c++-*-
* testEffects - testeffects (.h & .cpp) - Using 'The MIT License'
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
include <dtABC/application.h>
include <dtCore/effectmanager.h>
include <dtCore/globals.h>
include <dtCore/keyboard.h>
include <dtCore/object.h>
include <dtCore/particlesystem.h>
include <dtCore/transform.h>
include <cmath>
include <dtCore/camera.h>
include <dtCore/system.h>
using namespace dtCore;
using namespace dtABC;
const std::string kHighExplosiveDetonation = "HighExplosiveDetonation";
const std::string kSmokeDetonation = "SmokeDetonation";
class Updater : public Base
{
public:
Updater(Keyboard* keyboard, EffectManager* effectManager,
Object* entity, dtCore::Camera* camera)
: Base("Updater")
, mKeyboard(keyboard)
, mEffectManager(effectManager)
, mEntity(entity)
, mCamera(camera)
, mAngle(0.0f)
, mCameraHeading(0.0f)
, mCameraPitch(0.0f)
{
AddSender(&dtCore::System::GetInstance());
}
virtual void OnMessage(MessageData* data)
{
if (data->message == dtCore::System::MESSAGE_PRE_FRAME)
{
if (mKeyboard->GetKeyState(osgGA::GUIEventAdapter::KEY_Escape))
{
System::GetInstance().Stop();
}
const double delta = *static_cast<const double*>(data->userData);
float value = float(rand()) / RAND_MAX;
if (value < delta * 0.25f)
{
osg::Vec3 location;
location[0] = 100*(float(rand()) / RAND_MAX) - 50;
location[1] = 100*(float(rand()) / RAND_MAX) + 50;
location[2] = 100*(float(rand()) / RAND_MAX) - 50;
mEffectManager->AddDetonation(location, kHighExplosiveDetonation);
}
mAngle = mAngle + 45.0f * delta;
if (mAngle > 360)
{
mAngle -= 360.0f;
}
mPosition.SetTranslation(40 * cosf(osg::DegreesToRadians(mAngle)),
100 + 40 * sinf(osg::DegreesToRadians(mAngle)),
0 );
mPosition.SetRotation(mAngle, 0, -45.0);
mEntity->SetTransform(mPosition);
if (mKeyboard->GetKeyState(osgGA::GUIEventAdapter::KEY_Up))
{
mCameraPitch += delta*45.0;
}
if (mKeyboard->GetKeyState(osgGA::GUIEventAdapter::KEY_Down))
{
mCameraPitch -= delta*45.0;
}
if (mKeyboard->GetKeyState(osgGA::GUIEventAdapter::KEY_Left))
{
mCameraHeading += delta*45.0;
}
if (mKeyboard->GetKeyState(osgGA::GUIEventAdapter::KEY_Right))
{
mCameraHeading -= delta*45.0;
}
mPosition.SetTranslation(0.0f, -50.0f, 0.0f);
mPosition.SetRotation(mCameraHeading, mCameraPitch, 0.0f);
mCamera->SetTransform(mPosition);
}
}
private:
RefPtr<Keyboard> mKeyboard;
RefPtr<EffectManager> mEffectManager;
RefPtr<Object> mEntity;
RefPtr<Camera> mCamera;
Transform mPosition;
float mAngle;
float mCameraHeading;
float mCameraPitch;
};
class TestEffectsApp : public dtABC::Application
{
public:
TestEffectsApp(const std::string& configFilename = "config.xml")
: Application(configFilename)
{
}
virtual void Config()
{
Application::Config();
Transform position(0.0f, -50.0f, 0.0f);
GetCamera()->SetTransform(position);
entity = new Object("UH-1N");
entity->LoadFile("models/uh-1n.ive");
AddDrawable(entity.get());
smoke = new ParticleSystem;
smoke->LoadFile("effects/smoke.osg");
entity->AddChild(smoke.get());
effectManager = new EffectManager;
effectManager->AddDetonationTypeMapping(kHighExplosiveDetonation,
"effects/explosion.osg");
effectManager->AddDetonationTypeMapping(kSmokeDetonation,
"effects/smoke.osg");
AddDrawable(effectManager.get());
updater = new Updater(GetKeyboard(),
effectManager.get(),
entity.get(),
GetCamera());
}
RefPtr<Object> entity;
RefPtr<ParticleSystem> smoke;
RefPtr<EffectManager> effectManager;
RefPtr<Updater> updater;
};
int main()
{
std::string dataPath = dtCore::GetDeltaDataPathList();
dtCore::SetDataFilePathList(dataPath + ";" +
dtCore::GetDeltaRootPath() + "/examples/data" + ";");
RefPtr<TestEffectsApp> app = new TestEffectsApp("config.xml");
app->Config();
app->Run();
return 0;
}
(C) Æliens
04/09/2009
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