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lib-game-delta3d-sdk-examples-testMotionModels-readme.txt / txt



  

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# # # Delta3D Examples: testMotionModels # # #

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Uses modules: dtCore, dtABC, dtUtil, dtGUI Purpose ------- To demonstrate the four motion models supplied with Delta3D. The walk motion model simulates walking or driving. The fly motion model simulates the control of an object in flight. The UFO motion model allows the camera to easily move along a horizontal plane easily, while additional controls let camera move up/down and turn left/right. The orbit motion model simulates the standard controls to manipulate a 3D scene for viewing from arbitrary point (i.e. translate, rotation, and zoom). Controls -------- 1 - Choose "Walk" motion model 2 - Choose "Fly" motion model 3 - Choose "UFO" motion model 4 - Choose "Orbit" motion model Esc - Exit Clicking on the HUD will switch motion models as well. Use arrow keys or hold left mouse button over corresponding areas of the window to move camera based on chosen motion model. Walk Motion Model: Up - Move forward Down - Move backward Left - Turn left Right - Turn right A - Strafe left D - Strafe right Left Mouse Button - Move forward/backward, turn left/right Right Mouse Button - Strafe left/right Fly Motion Model: Up - Look up Down - Look down Left - Turn left Right - Turn right S - Move forward W - Move backward Left Mouse Button - Look up/down, turn left/right Right Mouse Button - Move forward/backward UFO Motion Model: Up - Move forward Down - Move backward Left - Strafe left Right - Strafe right A - Turn left D - Turn right S - Move up W - Move down Left Mouse Button - Move forward/backward, strafe left/right Right Mouse Button - Move up/down, turn left/right Orbit Motion Model: Left Mouse Button - Rotate camera Right Mouse Button - Translate camera Middle Mouse Button - Zoom camera FPS Motion Model: Passive Mouse Motion - Rotate camera W - Move forward S - Move backward A - Move left D - Move right


(C) Æliens 04/09/2009

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