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lib-game-delta3d-sdk-examples-testNetwork-main.cpp / cpp



  /* -*-c++-*-
   * testNetwork - main (.h & .cpp) - Using 'The MIT License'
   * Copyright (C) 2006-2008, MOVES Institute
   *
   * Permission is hereby granted, free of charge, to any person obtaining a copy
   * of this software and associated documentation files (the "Software"), to deal
   * in the Software without restriction, including without limitation the rights
   * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
   * copies of the Software, and to permit persons to whom the Software is
   * furnished to do so, subject to the following conditions:
   *
   * The above copyright notice and this permission notice shall be included in
   * all copies or substantial portions of the Software.
   *
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
   * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
   * THE SOFTWARE.
   */
  
  // main.cpp : defines the entry point for the console application.
  
  include <testNetwork.h>
  include <gnelib.h>
  include <dtCore/globals.h>
  
  using namespace dtCore;
  
  

Supplying a host name as the first argument on the command line will create


a client and try to connect to that server.


No parameters on the command line will create a server.


int main(int argc, char *argv[] ) { // set data search path to parent directory and delta3d/data dtCore::SetDataFilePathList(dtCore::GetDeltaRootPath() + "/examples/data" + ";"); dtUtil::Log::GetInstance().LogMessage(dtUtil::Log::LOG_ALWAYS, "", "Usage: testNetwork.exe [hostname]"); std::string hostName; if (argc > 1) { hostName = std::string(argv[1]); } dtCore::RefPtr<TestNetwork> app = new TestNetwork(hostName, "testnetworkconfig.xml"); app->Config(); //configuring the application app->Run(); // running the simulation loop return 0; }


(C) Æliens 04/09/2009

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