topical media & game development
lib-game-delta3d-sdk-examples-testNetwork-main.cpp / cpp
/* -*-c++-*-
* testNetwork - main (.h & .cpp) - Using 'The MIT License'
* Copyright (C) 2006-2008, MOVES Institute
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
// main.cpp : defines the entry point for the console application.
include <testNetwork.h>
include <gnelib.h>
include <dtCore/globals.h>
using namespace dtCore;
Supplying a host name as the first argument on the command line will create
a client and try to connect to that server.
No parameters on the command line will create a server.
int main(int argc, char *argv[] )
{
// set data search path to parent directory and delta3d/data
dtCore::SetDataFilePathList(dtCore::GetDeltaRootPath() + "/examples/data" + ";");
dtUtil::Log::GetInstance().LogMessage(dtUtil::Log::LOG_ALWAYS, "",
"Usage: testNetwork.exe [hostname]");
std::string hostName;
if (argc > 1)
{
hostName = std::string(argv[1]);
}
dtCore::RefPtr<TestNetwork> app = new TestNetwork(hostName, "testnetworkconfig.xml");
app->Config(); //configuring the application
app->Run(); // running the simulation loop
return 0;
}
(C) Æliens
04/09/2009
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