######################################## # # # Delta3D Examples: testPreRender # # # ######################################## Uses modules: dtCore, dtABC, dtUtil Purpose ------- To provide an example of how to do render to texture. Definition ---------- Rendering to a texture is a useful process for many simulations. It allows us generate an image (color, depth, stencil) before we render to the screen. Some techniques that make use of the this include but are in now way limited to post processing effects, reflections, and shadowing. Controls -------- Esc - Exit Orbit Motion Model: Left Mouse Button - Look up/down, turn left/right Middle Mouse Button - Move closer/farther Right Mouse Button - Move forward/backward