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lib-game-delta3d-sdk-examples-testProceduralAnimation-testexport.h / h



  /*
  * Delta3D Open Source Game and Simulation Engine
  * Copyright (C) 2009, MOVES Institute
  *
  * This library is free software; you can redistribute it and/or modify it under
  * the terms of the GNU Lesser General Public License as published by the Free
  * Software Foundation; either version 2.1 of the License, or (at your option)
  * any later version.
  *
  * This library is distributed in the hope that it will be useful, but WITHOUT
  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
  * details.
  * 
  * You should have received a copy of the GNU Lesser General Public License
  * along with this library; if not, write to the Free Software Foundation, Inc.,
  * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  *
  *
author: Michael Guerrero */
ifndef TEST_PROCEDURAL_ANIM_EXPORT_H define TEST_PROCEDURAL_ANIM_EXPORT_H if defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__) || defined( __BCPLUSPLUS__) || defined( __MWERKS__) # ifdef TEST_PROCEDURAL_ANIM_LIBRARY # define TEST_ANIM_EXPORT __declspec(dllexport) # else # define TEST_ANIM_EXPORT __declspec(dllimport) # endif else # ifdef TEST_PROCEDURAL_ANIM_LIBRARY # define TEST_ANIM_EXPORT __attribute__ ((visibility("default"))) # else # define TEST_ANIM_EXPORT # endif endif endif // TEST_PROCEDURAL_ANIM_EXPORT_H


(C) Æliens 04/09/2009

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