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lib-jquery-style-custom-development-bundle-ui-effects.bounce.js / js



  /*
   * jQuery UI Effects Bounce 1.7.1
   *
   * Copyright (c) 2009 AUTHORS.txt (http://jqueryui.com/about)
   * Dual licensed under the MIT (MIT-LICENSE.txt)
   * and GPL (GPL-LICENSE.txt) licenses.
   *
   * http://docs.jquery.com/UI/Effects/Bounce
   *
   * Depends:
   *        effects.core.js
   */
  (function() {
  
  .effects.bounce = function(o) {
  
          return this.queue(function() {
  
                  // Create element
                  var el = this, props = ['position','top','left'];
  
                  // Set options
                  var mode = .effects.setMode(el, o.options.mode || 'effect'); // Set Mode
                  var direction = o.options.direction || 'up'; // Default direction
                  var distance = o.options.distance || 20; // Default distance
                  var times = o.options.times || 5; // Default # of times
                  var speed = o.duration || 250; // Default speed per bounce
                  if (/show|hide/.test(mode)) props.push('opacity'); // Avoid touching opacity to prevent clearType and PNG issues in IE
  
                  // Adjust
                  .effects.save(el, props); el.show(); // Save & Show
                  .effects.createWrapper(el); // Create Wrapper
                  var ref = (direction == 'up' || direction == 'down') ? 'top' : 'left';
                  var motion = (direction == 'up' || direction == 'left') ? 'pos' : 'neg';
                  var distance = o.options.distance || (ref == 'top' ? el.outerHeight({margin:true}) / 3 : el.outerWidth({margin:true}) / 3);
                  if (mode == 'show') el.css('opacity', 0).css(ref, motion == 'pos' ? -distance : distance); // Shift
                  if (mode == 'hide') distance = distance / (times * 2);
                  if (mode != 'hide') times--;
  
                  // Animate
                  if (mode == 'show') { // Show Bounce
                          var animation = {opacity: 1};
                          animation[ref] = (motion == 'pos' ? '+=' : '-=') + distance;
                          el.animate(animation, speed / 2, o.options.easing);
                          distance = distance / 2;
                          times--;
                  };
                  for (var i = 0; i < times; i++) { // Bounces
                          var animation1 = {}, animation2 = {};
                          animation1[ref] = (motion == 'pos' ? '-=' : '+=') + distance;
                          animation2[ref] = (motion == 'pos' ? '+=' : '-=') + distance;
                          el.animate(animation1, speed / 2, o.options.easing).animate(animation2, speed / 2, o.options.easing);
                          distance = (mode == 'hide') ? distance * 2 : distance / 2;
                  };
                  if (mode == 'hide') { // Last Bounce
                          var animation = {opacity: 0};
                          animation[ref] = (motion == 'pos' ? '-=' : '+=')  + distance;
                          el.animate(animation, speed / 2, o.options.easing, function(){
                                  el.hide(); // Hide
                                  .effects.restore(el, props); .effects.removeWrapper(el); // Restore
                                  if(o.callback) o.callback.apply(this, arguments); // Callback
                          });
                  } else {
                          var animation1 = {}, animation2 = {};
                          animation1[ref] = (motion == 'pos' ? '-=' : '+=') + distance;
                          animation2[ref] = (motion == 'pos' ? '+=' : '-=') + distance;
                          el.animate(animation1, speed / 2, o.options.easing).animate(animation2, speed / 2, o.options.easing, function(){
                                  .effects.restore(el, props); .effects.removeWrapper(el); // Restore
                                  if(o.callback) o.callback.apply(this, arguments); // Callback
                          });
                  };
                  el.queue('fx', function() { el.dequeue(); });
                  el.dequeue();
          });
  
  };
  
  })(jQuery);
  


(C) Æliens 20/2/2008

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