topical media & game development
lib-of-vs-addons-ofx3DModelLoader-src-ofx3DBaseLoader.h / h
#pragma once
class ofx3DBaseLoader{
public:
ofx3DBaseLoader(){
hasTexture = false;
}
virtual void loadModel(string model, float scale = 1.0){}
virtual void loadModel(string model){}
virtual ~ofx3DBaseLoader(){}
virtual void draw(){ printf("hello\n"); }
bool hasTexture;
};
(C) Æliens
04/09/2009
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