lib-of-vs-addons-ofxOpenCv-libs-opencv-include-cvstreams.h / h
*************** How to get Visual Studio understand streams.h ****************\You need DirectShow SDK that is now a part of Platform SDK (Windows Server 2003 SP1 SDK or later), and DirectX SDK (2006 April or later). 1. Download the Platform SDK from http://www.microsoft.com/msdownload/platformsdk/sdkupdate/ and DirectX SDK from msdn.microsoft.com/directx/ (They are huge, but you can download it by parts). If it doesn't work for you, consider HighGUI that can capture video via VFW or MIL 2. Install Platform SDK together with DirectShow SDK. Install DirectX (with or without sample code). 3. Build baseclasses. See <PlatformSDKInstallFolder>\samples\multimedia\directshow\readme.txt. 4. Copy the built libraries (called strmbase.lib and strmbasd.lib in Release and Debug versions, respectively) to <PlatformSDKInstallFolder>\lib. 5. In Developer Studio add the following paths: <DirectXSDKInstallFolder>\include <PlatformSDKInstallFolder>\include <PlatformSDKInstallFolder>\samples\multimedia\directshow\baseclasses to the includes' search path (at Tools->Options->Directories->Include files in case of Visual Studio 6.0, at Tools->Options->Projects and Solutions->VC++ Directories->Include files in case of Visual Studio 2005) Add <DirectXSDKInstallFolder>\lib <PlatformSDKInstallFolder>\lib to the libraries' search path (in the same dialog, ...->"Library files" page) NOTE: PUT THE ADDED LINES ON THE VERY TOP OF THE LISTS, OTHERWISE YOU MAY STILL GET COMPILER OR LINKER ERRORS. This is necessary, because Visual Studio may include older versions of the same headers and libraries. 6. Now you can build OpenCV DirectShow filters. \***********************************************************************************/ endif endif /*_CVSTREAMS_H_*/
[]readme course(s) prefaceI 1 2II 3 4III 5 6 7IV 8 9 10V 11 12 afterthought(s)appendix reference(s) example(s)resource(s) _![]()
(C) Æliens 04/09/2009
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