#include "testApp.h" //-------------------------------------------------------------- void testApp::setup(){ snapCounter = 0; bSnapshot = false; cooper.loadFont("cooperBlack.ttf", 50); phase = 0; memset(snapString, 0, 255); // clear the string by setting all chars to 0 } //-------------------------------------------------------------- void testApp::update(){ ofBackground(255,255,255); } //-------------------------------------------------------------- void testApp::draw(){ phase += 0.35f; ofSetColor(0xDDDDFF); ofRect(200,200,300,180); ofEnableAlphaBlending(); ofSetColor(255,255,255,128); glPushMatrix(); float width = cooper.stringWidth("catch me\nif you can!"); glTranslatef(350,290,0); glRotatef(phase*3, 0,0,1); glScalef(1 + 0.5f * sin(phase/10.0f), 1 + 0.5f * sin(phase/10.0f), 1); cooper.drawString("catch me\nif you can!", -width/2,20); glPopMatrix(); ofSetColor(255,150,140,128); glPushMatrix(); glTranslatef(330,280,0); glRotatef(phase*5, 0,0,1); ofRect(-25,-25,50,50); glPopMatrix(); ofDisableAlphaBlending(); ofSetColor(0x000000); ofDrawBitmapString("press 'x' to capture screen \n", 200,460); if (bSnapshot == true){ // grab a rectangle at 200,200, width and height of 300,180 img.grabScreen(200,200,300,180); char fileName[255]; sprintf(fileName, "snapshot_%0.3i.png", snapCounter); img.saveImage(fileName); sprintf(snapString, "saved %s", fileName); snapCounter++; bSnapshot = false; } ofDrawBitmapString(snapString, 600,460); ofSetColor(0xFFFFFF); img.draw(600,200,300,180); } //-------------------------------------------------------------- void testApp::keyPressed (int key){ if (key == 'x'){ bSnapshot = true; } } //-------------------------------------------------------------- void testApp::keyReleased(int key){ } //-------------------------------------------------------------- void testApp::mouseMoved(int x, int y ){ } //-------------------------------------------------------------- void testApp::mouseDragged(int x, int y, int button){ } //-------------------------------------------------------------- void testApp::mousePressed(int x, int y, int button){ } //-------------------------------------------------------------- void testApp::mouseReleased(int x, int y, int button){ } //-------------------------------------------------------------- void testApp::resized(int w, int h){ }