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lib-of-vs-libs-Poco-include-Poco-FPEnvironment.h / h



  //
  // FPEnvironment.h
  //
  // Id: //poco/1.3/Foundation/include/Poco/FPEnvironment.h#1 
  //
  // Library: Foundation
  // Package: Core
  // Module:  FPEnvironment
  //
  // Definitions of class FPEnvironment.
  //
  // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
  // and Contributors.
  //
  // Permission is hereby granted, free of charge, to any person or organization
  // obtaining a copy of the software and accompanying documentation covered by
  // this license (the "Software") to use, reproduce, display, distribute,
  // execute, and transmit the Software, and to prepare derivative works of the
  // Software, and to permit third-parties to whom the Software is furnished to
  // do so, all subject to the following:
  // 
  // The copyright notices in the Software and this entire statement, including
  // the above license grant, this restriction and the following disclaimer,
  // must be included in all copies of the Software, in whole or in part, and
  // all derivative works of the Software, unless such copies or derivative
  // works are solely in the form of machine-executable object code generated by
  // a source language processor.
  // 
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
  // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
  // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
  // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  // DEALINGS IN THE SOFTWARE.
  //
  
  ifndef Foundation_FPEnvironment_INCLUDED
  define Foundation_FPEnvironment_INCLUDED
  
  include "Poco/Foundation.h"
  
  if defined(POCO_NO_FPENVIRONMENT)
  include "Poco/FPEnvironment_DUMMY.h"
  #elif defined(__osf__) || defined(__VMS)
  include "Poco/FPEnvironment_DEC.h"
  #elif defined(sun) || defined(__sun)
  include "Poco/FPEnvironment_SUN.h"
  #elif defined(POCO_OS_FAMILY_UNIX)
  include "Poco/FPEnvironment_C99.h"
  #elif defined(POCO_OS_FAMILY_WINDOWS)
  include "Poco/FPEnvironment_WIN32.h"
  else
  include "Poco/FPEnvironment_DUMMY.h"
  endif
  
  namespace Poco {
  
  class Foundation_API FPEnvironment: private FPEnvironmentImpl
  
Instances of this class can be used to save and later restore the current floating point environment (consisting of rounding mode and floating-point flags). The class also provides various static methods to query certain properties of a floating-point number. { public: enum RoundingMode { FP_ROUND_DOWNWARD = FP_ROUND_DOWNWARD_IMPL, FP_ROUND_UPWARD = FP_ROUND_UPWARD_IMPL, FP_ROUND_TONEAREST = FP_ROUND_TONEAREST_IMPL, FP_ROUND_TOWARDZERO = FP_ROUND_TOWARDZERO_IMPL };

          enum Flag
          {
                  FP_DIVIDE_BY_ZERO = FP_DIVIDE_BY_ZERO_IMPL,
                  FP_INEXACT        = FP_INEXACT_IMPL,
                  FP_OVERFLOW       = FP_OVERFLOW_IMPL,
                  FP_UNDERFLOW      = FP_UNDERFLOW_IMPL,
                  FP_INVALID        = FP_INVALID_IMPL
          };
  
          FPEnvironment();
  
Standard constructor. Remembers the current environment.

          FPEnvironment(RoundingMode mode);
  
Remembers the current environment and sets the given rounding mode. FPEnvironment(const FPEnvironment& env); Copy constructor. ~FPEnvironment(); Restores the previous environment (unless keepCurrent() has been called previously) FPEnvironment& operator = (const FPEnvironment& env); Assignment operator

          void keepCurrent();
  
Keep the current environment even after destroying the FPEnvironment object.

          static void clearFlags();
  
Resets all flags.

          static bool isFlag(Flag flag);
  
Returns true iff the given flag is set. static void setRoundingMode(RoundingMode mode); Sets the rounding mode. static RoundingMode getRoundingMode(); Returns the current rounding mode. static bool isInfinite(float value); static bool isInfinite(double value); static bool isInfinite(long double value); Returns true iff the given number is infinite.

          static bool isNaN(float value);                
          static bool isNaN(double value);
          static bool isNaN(long double value);
  
Returns true iff the given number is NaN.

          static float copySign(float target, float source);                
          static double copySign(double target, double source);
          static long double copySign(long double target, long double source);
  
Copies the sign from source to target. };

  //
  // For convenience, we provide a shorter name for
  // the FPEnvironment class.
  //
  typedef FPEnvironment FPE;
  
  //
  // inline's
  //
  inline bool FPEnvironment::isFlag(Flag flag)
  {
          return isFlagImpl(FlagImpl(flag));
  }
  
  inline void FPEnvironment::setRoundingMode(RoundingMode mode)
  {
          setRoundingModeImpl(RoundingModeImpl(mode));
  }
  
          
  inline FPEnvironment::RoundingMode FPEnvironment::getRoundingMode()
  {
          return RoundingMode(getRoundingModeImpl());
  }
  
          
  inline bool FPEnvironment::isInfinite(float value)
  {
          return isInfiniteImpl(value);
  }
  
  inline bool FPEnvironment::isInfinite(double value)
  {
          return isInfiniteImpl(value);
  }
  
  inline bool FPEnvironment::isInfinite(long double value)
  {
          return isInfiniteImpl(value);
  }
  
  inline bool FPEnvironment::isNaN(float value)
  {
          return isNaNImpl(value);
  }
  
  inline bool FPEnvironment::isNaN(double value)
  {
          return isNaNImpl(value);
  }
  
  inline bool FPEnvironment::isNaN(long double value)
  {
          return isNaNImpl(value);
  }
  
  inline float FPEnvironment::copySign(float target, float source)
  {
          return copySignImpl(target, source);
  }
  
  inline double FPEnvironment::copySign(double target, double source)
  {
          return copySignImpl(target, source);
  }
  
  inline long double FPEnvironment::copySign(long double target, long double source)
  {
          return copySignImpl(target, source);
  }
  
  } // namespace Poco
  
  endif // Foundation_FPEnvironment_INCLUDED
  


(C) Æliens 04/09/2009

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