topical media & game development
lib-of-vs-libs-Poco-include-Poco-Formatter.h / h
//
// Formatter.h
//
//
//
// Library: Foundation
// Package: Logging
// Module: Formatter
//
// Definition of the Formatter class.
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
ifndef Foundation_Formatter_INCLUDED
define Foundation_Formatter_INCLUDED
include "Poco/Foundation.h"
include "Poco/Configurable.h"
include "Poco/RefCountedObject.h"
namespace Poco {
class Message;
class Foundation_API Formatter: public Configurable, public RefCountedObject
The base class for all Formatter classes.
A formatter basically takes a Message object
and formats it into a string. How the formatting
is exactly done is up to the implementation of
Formatter. For example, a very simple implementation
might simply take the message's
Text (see Message::getText()).
A useful implementation should at least take the Message's
Time, Priority and
Text fields and put them into a string.
The Formatter class supports the Configurable
interface, so the behaviour of certain formatters
is configurable.
Trivial implementations of of getProperty() and
setProperty() are provided.
Subclasses must at least provide a format() method.
{
public:
Formatter();
Creates the formatter.
virtual ~Formatter();
Destroys the formatter.
virtual void format(const Message& msg, std::string& text) = 0;
Formats the message and places the result in text.
Subclasses must override this method.
void setProperty(const std::string& name, const std::string& value);
Throws a PropertyNotSupportedException.
std::string getProperty(const std::string& name) const;
Throws a PropertyNotSupportedException.
};
} // namespace Poco
endif // Foundation_Formatter_INCLUDED
(C) Æliens
04/09/2009
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