topical media & game development
lib-of-vs-libs-Poco-include-Poco-Logger.h / h
//
// Logger.h
//
//
//
// Library: Foundation
// Package: Logging
// Module: Logger
//
// Definition of the Logger class.
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
ifndef Foundation_Logger_INCLUDED
define Foundation_Logger_INCLUDED
include "Poco/Foundation.h"
include "Poco/Channel.h"
include "Poco/Message.h"
include <map>
include <vector>
include <cstddef>
namespace Poco {
class Exception;
class Foundation_API Logger: public Channel
Logger is a special Channel that acts as the main
entry point into the logging framework.
An application uses instances of the Logger class to generate its log messages
and send them on their way to their final destination. Logger instances
are organized in a hierarchical, tree-like manner and are maintained by
the framework. Every Logger object has exactly one direct ancestor, with
the exception of the root logger. A newly created logger inherits its properties -
channel and level - from its direct ancestor. Every logger is connected
to a channel, to which it passes on its messages. Furthermore, every logger
has a log level, which is used for filtering messages based on their priority.
Only messages with a priority equal to or higher than the specified level
are passed on. For example, if the level of a logger is set to three (PRIO_ERROR),
only messages with priority PRIO_ERROR, PRIO_CRITICAL and PRIO_FATAL will
propagate. If the level is set to zero, the logger is effectively disabled.
The name of a logger determines the logger's place within the logger hierarchy.
The name of the root logger is always "", the empty string. For all other
loggers, the name is made up of one or more components, separated by a period.
For example, the loggers with the name HTTPServer.RequestHandler and HTTPServer.Listener
are descendants of the logger HTTPServer, which itself is a descendant of
the root logger. There is not limit as to how deep
the logger hierarchy can become. Once a logger has been created and it has
inherited the channel and level from its ancestor, it loses the connection
to it. So changes to the level or channel of a logger do not affect its
descendants. This greatly simplifies the implementation of the framework
and is no real restriction, because almost always levels and channels are
set up at application startup and never changed afterwards. Nevertheless,
there are methods to simultaneously change the level and channel of all
loggers in a certain hierarchy.
{
public:
const std::string& name() const;
Returns the name of the logger, which is set as the
message source on all messages created by the logger.
void setChannel(Channel* pChannel);
Attaches the given Channel to the Logger.
Channel* getChannel() const;
Returns the Channel attached to the logger.
void setLevel(int level);
Sets the Logger's log level.
int getLevel() const;
Returns the Logger's log level.
void setLevel(const std::string& level);
Sets the Logger's log level using a symbolic value.
Valid values are:
- fatal
- critical
- error
- warning
- notice
- information
- debug
- trace
void setProperty(const std::string& name, const std::string& value);
Sets or changes a configuration property.
Only the "channel" and "level" properties are supported, which allow
setting the target channel and log level, respectively, via the LoggingRegistry.
The "channel" and "level" properties are set-only.
void log(const Message& msg);
Logs the given message if its priority is
greater than or equal to the Logger's log level.
void log(const Exception& exc);
Logs the given exception with priority PRIO_ERROR.
void fatal(const std::string& msg);
If the Logger's log level is at least PRIO_FATAL,
creates a Message with priority PRIO_FATAL
and the given message text and sends it
to the attached channel.
void critical(const std::string& msg);
If the Logger's log level is at least PRIO_CRITICAL,
creates a Message with priority PRIO_CRITICAL
and the given message text and sends it
to the attached channel.
void error(const std::string& msg);
If the Logger's log level is at least PRIO_ERROR,
creates a Message with priority PRIO_ERROR
and the given message text and sends it
to the attached channel.
void warning(const std::string& msg);
If the Logger's log level is at least PRIO_WARNING,
creates a Message with priority PRIO_WARNING
and the given message text and sends it
to the attached channel.
void notice(const std::string& msg);
If the Logger's log level is at least PRIO_NOTICE,
creates a Message with priority PRIO_NOTICE
and the given message text and sends it
to the attached channel.
void information(const std::string& msg);
If the Logger's log level is at least PRIO_INFORMATION,
creates a Message with priority PRIO_INFORMATION
and the given message text and sends it
to the attached channel.
void debug(const std::string& msg);
If the Logger's log level is at least PRIO_DEBUG,
creates a Message with priority PRIO_DEBUG
and the given message text and sends it
to the attached channel.
void trace(const std::string& msg);
If the Logger's log level is at least PRIO_TRACE,
creates a Message with priority PRIO_TRACE
and the given message text and sends it
to the attached channel.
void dump(const std::string& msg, const void* buffer, std::size_t length, Message::Priority prio = Message::PRIO_DEBUG);
Logs the given message, followed by the data in buffer.
The data in buffer is written in canonical hex+ASCII form:
Offset (4 bytes) in hexadecimal, followed by sixteen
space-separated, two column, hexadecimal bytes,
followed by the same sixteen bytes as ASCII characters.
For bytes outside the range 32 .. 127, a dot is printed.
bool is(int level) const;
Returns true if at least the given log level is set.
bool fatal() const;
Returns true if the log level is at least PRIO_FATAL.
bool critical() const;
Returns true if the log level is at least PRIO_CRITICAL.
bool error() const;
Returns true if the log level is at least PRIO_ERROR.
bool warning() const;
Returns true if the log level is at least PRIO_WARNING.
bool notice() const;
Returns true if the log level is at least PRIO_NOTICE.
bool information() const;
Returns true if the log level is at least PRIO_INFORMATION.
bool debug() const;
Returns true if the log level is at least PRIO_DEBUG.
bool trace() const;
Returns true if the log level is at least PRIO_TRACE.
static std::string format(const std::string& fmt, const std::string& arg);
Replaces all occurences of $0 in fmt with the string given in arg and
returns the result. To include a dollar sign in the result string,
specify two dollar signs ($$) in the format string.
static std::string format(const std::string& fmt, const std::string& arg0, const std::string& arg1);
Replaces all occurences of
<n> in fmt with the string given in arg
<n> and
returns the result. To include a dollar sign in the result string,
specify two dollar signs ($$) in the format string.
static std::string format(const std::string& fmt, const std::string& arg0, const std::string& arg1, const std::string& arg2, const std::string& arg3);
Replaces all occurences of